is an Industrial Designer living in Huntington Beach, California. He was born and raised in northeastern Ohio and studied Industrial Design with a focus in Transportation Design at the University of Cincinnati’s college of Design, Architecture, Art, and Planning (DAAP). After moving to Los Angeles following graduation, he began working in the product consultancy space before jumping into the aerospace industry. While in the aerospace industry he primarily explored Virtual Reality applications and experiences.
His future plans consist of broadening his knowledge of consumer products, manufacturing processes, audio equipment, and furniture. The goal is to build a lifestyle brand centered around minimalist aesthetics and music. Eventually designing and building electric guitars.
Responsible for 2d and 3d development of Srixon and Cleveland Golf putters, irons, wedges, drivers, hybrids, fairways, and new product development. Building products from first sketch to final CAD release, CMF and manufacturing processes.
Responsible for 3d development of branding products and consumer goods. Sunscope works with marketing agencies and large consumer brands to create advertisement products and branded material for internal and external distribution.
Future mobility solutions development and conceptualization. Cabin interior design and development.
Safran acquired Zodiac Aerospace in November of 2018. I continued to lead the development of their virtual capabilities and shifted away from product catalogue development. My primary focus was on future solutions and expansion of market opportunities.
Hired as an Industrial Designer for Zodiac’s Cabin Division, I was primarily tasked with product development and focused on the product catalogue. After about a year I began to work on the development of virtual products and scenarios.
Consultancy work predominantly in consumer audio equipment and other consumer goods. The focus of my position was rapid concept development with some 3d development.
Working in the model shop I worked on full scale mockups and prototypes. The process was extensive and ranged from wood working to full metal fabrication. Working with paint, sandpaper, and bondo was a daily process.
The focus of this internship was primarily what is now known as the Crown Equipment D4 Armrest. I worked on the 2d concept development of the product and feature implementation.
While at TBA I worked on developing a student-style project for a future concept. This project did not have implications for TBA product development, but allowed me to explore automotive interior design.
During my first internship I was thrust right into a fast paced consulting environment. I was fortunate enough to work on multiple projects over a short period of time with some offering opportunities to expand into real products.